Heres some screens and a trailer for a game me and Sam worked on this year called LUMINA!
An Egyptian puzzle game set within a pyramid where the player controls mirrors to bounce beams of light to get through each tomb.
Throughout the game the theme of the tombs get more degraded and destroyed the further you get below the pyramid. Going from Clean>Dirty>Sandy>SandyRubble>DarkStone>DarkRubble.
Sam made multiple Substance painted Meshes aswell as us using marketplace kitbash assets to construct the levels bases on Corentin Derbré puzzle layout and gameplay.
If you want to have a look the game can be found here on Steam and also Itch.io
https://store.steampowered.com/app/1063050/Lumina/
Lumina - Release Trailer
Lumina Maps Walkthrough Part 1
Lumina Maps Walkthrough Part 2
Lumina Maps Walkthrough Part 3